The games that are created with MonoGame can be published to the Windows Store. Thanks to Tom Spilman and James Ford from Sickhead Games, and few other talented developers, MonoGame now supports Windows 8. MonoGame is an open-source implementation of the XNA Framework, mainly created for XNA users so they can port their games to other platforms such as iOS, Android, Mac etc. Because of this, I had to look for other alternatives. On the other hand, the ordinary desktop games work just fine. Unfortunately, Microsoft decided not to continue their active support, so the games created with XNA cannot be published to the Windows Store. ![]() You can also develop more serious and complex games like Fez, Terraria, Bastion etc. XNA is a great framework for beginners and you can easily and quickly develop little games or prototypes. This series will consist of several parts where I will try to explain the steps you need to take in order to develop a simple 2D game for Windows 8 that can be published to the Windows Store.
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